한국어

Game Studio · Seoul

WE MAKE
YOU CRAVE.

CRAVING makes games you want to turn on one more time. Characters brought alive with AI, play that is hard to put down. We design what players crave.

Games

Things you can't stop playing

Games where characters remember, react, and relationships build up. From a live title to projects in development.

Live · wolha.app

WOLHA (월하)

An AI character interactive story. A story that continues with characters who remember your choices. Every conversation becomes a relationship, and the relationship becomes the story.

Web · iOS · Android

Quant

Quantitative trading

Modelling human behaviour with rules and data works outside games too. We look at markets the same way.

In development

PROJECT C

A casual game you learn in 30 seconds and can't put down for 30 days. Soft launch planned for the second half of 2026.

Mobile · Casual

Coming next

????

We can't talk about it yet. But you are probably already craving it.

Studio

They say fun is an accident. We design craving.

CRAVE

We make "just one more"

One scene that stays with you after the game is off. Every system we build exists for that one scene.

ALIVE

Our characters are alive

Not characters reading fixed lines, but characters who remember the player and change with them. AI is not a tool here; it is an actor on the stage.

SHIP

Build fast, fix fast

We trust a build you can play today over a perfect design doc. Make it, ship it, watch the response, fix it again.

GLOBAL

From Seoul to the world

We take fun proven in Korea to Japan and the US, making games where emotion lands before language.

Tech

What moves the characters

CRAVING's character engine treats memory, emotion and relationships as state. The system, not a script, writes the story.

∞ MEM

Long-term memory

Characters remember past conversations and choices. Relationships don't reset.

3 PLT

One build, everywhere

Web, iOS and Android at once. We follow players, not platforms.

Careers

People who crave

We are looking for people who talk about what they have built, not their titles.

Unity / Game Client Engineer

Seoul · Full-timeCasual

AI Character Engineer (LLM)

Seoul · Full-timeWolha

Narrative Designer

Seoul · ContractWolha

Growth / Community

Seoul · InternStudio

Contact

Let's talk.